
#ifndef __COCOSTUDIO_MAHJONG__BaseScene__
#define __COCOSTUDIO_MAHJONG__BaseScene__

#include "cocos2d.h"
//#include "DialogManager.h"
USING_NS_CC;
class BaseScene : public Scene
{
public:
    BaseScene();
    virtual ~BaseScene();

    virtual void onEnter();
    //virtual void onExit();
    virtual bool init();
    //virtual void update(float delta);
    //virtual void addEventListener(const std::string& name, SEL_CallFuncO);

    CREATE_FUNC(BaseScene);

protected:
    //virtual void keyBackClicked();
    //virtual void keyMenuClicked();

private:
    //virtual void onBackBtnPressed(Ref*);
    //virtual void onMenuBtnPressed(Ref*);

protected:
    //__NotificationCenter*  m_ntfMgr;
    //EventListenerKeyboard* m_androidEvent;
};

#endif /* defined(__COCOSTUDIO_MAHJONG__BaseScene__) */
